// Decompiled on 周六 2月 22 19:31:49 CST 2025 with Zomboid Decompiler v0.1.3 using Vineflower.
package zombie.audio.parameters;

import zombie.audio.FMODGlobalParameter;
import zombie.iso.weather.ClimateManager;

public final class ParameterWindIntensity extends FMODGlobalParameter {
    public ParameterWindIntensity() {
        super("WindIntensity");
    }

    @Override
    public float calculateCurrentValue() {
        float _float = ClimateManager.getInstance().getWindIntensity();
        return (float)((int)(_float * 1000.0F)) / 1000.0F;
    }
}
